Domains The Arch-LichMaster of the Spider ThroneThe Whispered OneThe Undying KingLord of the Rotted TowerThe Chained God A constant theme in the adventures in which the character appears is Vecna's never-ending quest for power, ending, should he succeed, with Vecna as the only deity in existence. [1][13], As a deity, Vecna did not claim a domain, but instead wandered the entire multiverse. [23] His priesthood is detailed for this edition in Complete Divine (2004). In an ENWorld Q&A thread, Gary Gygax credits Brian Blume as the inventor of both the Hand and Eye of Vecna.The name Vecna is an anagram of Vance, a reference to Jack Vance, a fantasy author whose works inspired the original Dungeons & Dragons. Dagger, quarterstaff Kas became the lord of Tovag, a realm originally from Oerth that was drawn into the Domains of Dread bordering Cavitius. Oerthly pantheon Vecna [1]) has been named as one of the greatest villains in the Dungeons & Dragons roleplaying game.[2][3]. Hand/Eye of Vecna D&D Roleplaying prop w/ LED Stand SagaSmith. His plans also involved an invasion of Sigil, from where Vecna then aimed at controlling the entire multiverse. Thanks to @PettyArtist for this art piece! is an Advanced Dungeons & Dragons (AD&D 2nd edition) module released in 2000 by Wizards of the Coast, Inc.. He forged the powerful Sword of Kas as an instrument of his lieutenant's authority. [15] The Citadel was used by Vecna as his fortress, which he visited regularly, to gloat on the despair of his defeated enemies. Alignment The Eye and the Hand of Vecna, his only physical remains. [11] These were supposedly the only remnants of an evil lich, Vecna, who had been destroyed long ago. A lich known as Osterneth possesses the "Heart of Vecna" according to the Open Grave sourcebook. This puts them in opposition to mainstream followers of Vecna who regard the Keepers as heretics, and makes them enemies of Ioun and her followers, who believe all knowledge should be available for everybody and the moral obligations on how to use it rest on the shoulders of the individuals involved. After the third character died, the joke was revealed. [18] Die Vecna Die! Vecna (pronounced: /ˈvɛknɑː/ VEK-nah[1]) was a once-human lich from Oerth who ascended to godhood. The Blood of Vecna are mainly charged with protection and enforcement of the cult and its goals. We have the grit, training and wins to prove it. Lesser priests are known as Memories of Vecna. It grants the owner magical bonuses to hearing and resisting sonic attacks, spell-like abilities to inflict deafness, grant clairaudience and create sonic blasts, and enables them to understand any spoken language. Among Vecna's staunchest foes are Kas, Iuz, Saint Cuthbert, the Lady of Pain, Pholtus, and the Circle of Eight. Autonomous material handling solutions for the warehouse, distribution, and logistics industry. Evil secrets However, copies of the Book of Vile Darkness are highly prized by the cult for Vecna's role in that work's development. Unlike most Vecna worshippers, the Keepers reject most of the nasty and evil rituals and beliefs associated with the god; they worship him as the God of Secrets, and believe that there is some knowledge too evil for the world to know. As a core deity, numerous sourcebooks and magazine issues in thi… Vecna's holy symbol is an eye in the palm of a left hand. Vecna's left hand and eye of Vecna's original "mortal" lich form, which have never been replaced in his later more powerful incarnations, are now high-valued and very dangerous magical artifacts. The Vecna Story continues, and he finds himself trapped in Ravenloft for the adventure "Vecna Reborn! He was initially trained by his mother, Mazzel, in the art of magic, before she was executed by the government of Fleeth for practicing witchcraft. It was one of the last official adventures released for the 2nd edition of Dungeons & Dragons. [3] He was eventually destroyed, and his left hand and left eye were the only parts of his body to survive. [22], After a failed attempt to ascend to full deity status, Vecna himself was banished to Cavitius, which was drawn into the Domains of Dread by the Dark Powers. Vecna appeared as one of the core deities in the Player's Handbook (3.0) (2000) and Player's Handbook (3.5) (2003), as well as Deities and Demigods{{UnknownBook}} and the World of Greyhawk sourcebook Living Greyhawk Gazetteer(2000). Follow the link to see the rest of the comic! in 1990, written in support of The City of Greyhawk boxed set, Vecna finally appeared in person, re-imagined as a demigod, and the chief antagonist of the adventure. The name Vecna is an anagram of Jack Vance, the fantasy author whose "fire-and-forget" magic system is used in Dungeons & Dragons. Channel divinity Hand with eye in the palm Upon cheating death, Vecna began searching for ways to turn himself into a god, but his ritual was thwarted and he himself was slain six hundred years before the time of Vox Machina. Arcana, Death, Knowledge Vecna's early life was clouded in legend and contradiction. In this adventure, Vecna was given the rank of a lesser god. Hand and Eye of Vecna – $129.99. Evil spellcasters, conspirators Lua error in Module:Citation/CS1 at line 3888: attempt to index field 'date_names' (a nil value). At his empire's height, Vecna was betrayed and destroyed by his most trusted lieutenant, a vampire called Kas the Bloody-Handed, using a magical sword that Vecna himself had crafted for him, now known as the Sword of Kas. Later, it became his prison a… Next is the Heart of Vecna, the high priest of the cult. Destructive and evil secrets Gender [4][9][23], Some time later, Vecna once again attempted to ascend to the status of greater deity by organizing a centuries-long plot that culminated with absorbing the essence of the demigod Iuz. The name Vecna was an anagram of Vance, the surname of Jack Vance,[3][12][13] the fantasy author whose "fire-and-forget" magic system is used in Dungeons & Dragons.[14]. Vecna Lives! We are a daring, socially responsible company, backed by years of innovation and real-world experience. Kas the Betrayer was also present in 350 A.B, as the leader of a demonic invasion upon Elion. Alignment When Vecna was not satisfied, the officials offered their own lives. Vecna first arrived with the publication of the third supplement to Dungeons and Dragons. Left hand clutching a human eye He rose to godhood, becoming the god of secrets. Avatar The page for the Encyclopedia Greyhawkania Index has a list of sources, full product names, abbreviations, and a link to the full, downloadable index. Vecna(Lesser deity) [19], Vecna was a sworn enemy of the Raven Queen, whom he envied for her unique abilities to tap into the flow of souls and to harvest knowledge. Through dark magic and conquest, he forged a terrible empire. Seldom is the name of Vecna spoken except in a hushed voice. [17], Some sages also claimed that Vecna had laid out traps for wizards seeking forbidden secrets in their quest for power. by Bruce R. Cordell & Steve Miller, is an epic campaign-ending adventure for AD&D 2e. Arcane abjurationTouch of deathKnowledge of the agesRead thoughts 3 – "Gods of Oerth", Hart, Ken. [20], Vecna also obsessed about taking revenge over the vampire Kas for his betrayal.[20]. He always travels out of sight and in the dark to avoid attention, prefering forgotten libraries, ruins of lost civilisations, Shadowfell and the Planes. Vecna was created by Brian Blume in the original D&D supplement Eldritch Wizardry in 1976. In the events of the Living Greyhawk campaign setting, Vecna's machinations allowed him to reappear on the prime material plane and retake his place in the Oerth pantheon. Portfolio Pantheon At the top is Vecna himself, followed by the Voice of Vecna, which can only be filled by Vecna's manifestation. Vecna's cult is very secretive, and cells have been uncovered, at various points in history, in Diamond Lake, Greyhawk, and Verbobonc. See all formats and editions Hide other formats and editions. Die Vecna Die! In 4th edition, a secret group known as the Keepers of the Forbidden Lore is devoted to Vecna. Favored weapon Limited Magic Immunity:Vecna is immune to spells of 5th level or lower, unless he wishes to be affected. Vecna's backstory is, in my opinion, the most detailed of any deities in all of D&D and that is what makes him my favorite. The Compendium Maleficarum is a book of spells, doctrines, and secrets crafted entirely from bone (even the pages) and penned in blood, that is on par with the Fragments of Vecna. [19] According to Shannon Appelcline, the adventure "touched upon the oldest locales and the most ancient myths of the D&D game" by playing the Eye and Hand of Vecna against the cambion demigod Iuz. At the end of the adventure—presuming the players defeat Vecna—he is transported to the Ravenloft campaign setting. Vecna eventually recovered. Encyclopedia Greyhawkania Index Each position in Vecna's cult is named for a certain body part. In Eldritch Wizardry Vecna is first mentioned. Cavitius Realm Vecna's failure freed Kas, who had been turned into a vampire after a long period of exposure to the negative energy prevalent in Cavitius. They offered up the entire city and her wealth if only Vecna would spare the lives of her citizens. Other Vecnan organizations are known to exist outside of the mainstream cult, and some may have similar or identical names. Favorite Add to Vecna - Undead Lich Lord - Dungeons and Dragons 28mm Miniatures for Tabletop Gaming or Painting (DnD, D&D, Warhammer ) by Printed Obsesion BrushFuStudios. Please visit the Edit Encyclopedia Index page to contribute to the wiki database. The Spawn of Vecna are the lowest in the cult hierarchy, and consist of the common people who honor the Lich Lord. Ten years later, in AD&D 2e Dungeon Master's Guide (1989), Vecna's history was expanded under the description of his Hand and Eye. With the release of the adventure Vecna Lives! Vecna's role in the 3rd edition Greyhawk setting was defined in the Living Greyhawk Gazetteer (2000). Wherever a brawler goes, bruised and broken bodies follow. The Hand and Eye of Vecna were also mentioned in the 1979 Dungeon Master's Guide 1e (1977–1988), on page 124. The last known Heart of Vecna was Diraq Malcinex of … [17] In 2000, Wizards of the Coast released the last adventure to be written for D&D's 2nd edition rules, Die Vecna Die!, a three-part adventure tying Greyhawk to the Ravenloft and Planescape campaign settings. 2e Vecna then granted his mercy, granting the officials leave to depart and promising them his protection for the rest of their lives. Demigod Kas then battled Vecna, who banished him to his realm of Cavitius, but not in time to avoid his own destruction. Portfolio For all his power, Vecna couldn't escape his own mortality. [25] Vecna and his priesthood were expanded upon in Dragon #348, in the "Core Beliefs" column. Temples to Vecna have also been reported in the Pomarj town of Highport and Erelhei-Cinlu, the debased city at the heart of the Vault of the Drow. Among the gods, Ioun is something of Vecna's antithesis, for she would share with the world all the knowledge he would keep secret. He began to fear death and take steps to prevent his end from ever coming about. Nearly one thousand years after his birth, Vecna, now a lich and ruler of a great and terrible empire (in the Sheldomar Valley, centered near the modern-day Rushmoors), laid siege to the city of Fleeth with an army of arcane spellcasters and undead. "Campaign Classics: Three Greyhawk Grimoires.". Vecna Reborn (AD&D/Ravenloft Accessory) Paperback – August 1, 1998 by Monte Cook (Author) 5.0 out of 5 stars 4 ratings. [16] However, it wasn't until 1998 that there was a Ravenloft-centered follow-through, Vecna Reborn. Lay members of the cult consist of the Teeth, Fingers, Blood, and Spawn of Vecna. 3rd Edition Statistics[1] Vecna left behind a lure of a power-stealing ritual to bring such a being to him. His servants constantly battled with the Raven Queen's shadar-kai followers. Through dark magic and conquest, he forged a terrible empire. In the 5th Edition Dungeon Master's Guide, released in 2014, Vecna appears as a member of the "Dawn War Pantheon", which is mostly derived from the 4th Edition pantheon. Each position in Vecna's cult is named for a certain body part. Vecna's alignment was changed from Lawful Evil to Neutral Evil in Third Edition, and no in-game explanation has surfaced. 5e However, the book is an adventure, so none of the details are particularly significant for the expansion of Greyhawk. Known examples are the Eyes of Vecna (a cult of undeath consisting mainly of rogues), the Fingers of Vecna (Vecna's personal guard), and the Ebon Triad (a heretical cult seeking to merge Vecna, Hextor, and Erythnul into a single entity). Even when Osterneth, the Bronze Lich, is Vecna's mightiest servant, her position is not revealed among his files. Mexican heavy metal band "Vecna", created by Diego Del Pozzo and José Suarez Cañal in 1989, took their name from the "Demilich" of Dungeons & Dragons. They went on to appear in all subsequent D&D editions. Vecna has no permanent home, not in the Astral Sea, the Abyss, Shadowfell or anywhere else. The End of the Vecna Trilogy. It is based on previous work of Jason Zavoda (also known as the Zavoda Index) and his work as continued by Eric Johnson, Richard DiIola, and numerous other fans over the years. Even after he achieved godhood[3]—being a member of the third edition's of D&D gods (the pantheon of Oerth)[4]—he is still described as missing both his left eye and left hand. Basic information[1][2][3][4] On the verge of conquering Fleeth, the officials of the city came before him to beg for mercy. While Vecna was in the Demiplane of Dread, Iuz came about the lure and, convinced he could use the ritual to steal Vecna's power, invaded Cavitius through a portal from Oerth. [5] These artifacts were introduced in the third supplement to the original D&D rules, Eldritch Wizardry. The Citadel was used by Vecna as his fortress, which he visited regularly, to gloat on the despair of his defeated enemies. He sought to become a god himself, though through means other than ascension. Relations between these groups and the mainstream cult may vary. Vecna) has been named as one of the greatest villains in the Dungeons & Dragons … Vecna's "right hand man" and then ultimately his betrayer is Kas the Bloody-Handed, a vampire whose sword, the Sword of Kas, is also an artifact. 4e In both, he is listed as the god of evil secrets. "The Head of Vecna." Alignment He is also included in the Player's Handbook as one of the deities of Greyhawk. Some say this achievement was due to direct tutelage by Mok'slyk the Serpent, believed to be the personification of arcane magic itself. They instead hunt down secrets and information they deem to be too dangerous for the world at large and keep it secret in the name of Vecna. He is primarily the god of secrets. Still unsatisfied, Vecna slaughtered all within the city, and had their heads stacked before the officials, with those of their family members prominent. The Tome of Shared Secrets is an illustrated bestiary of relic status, with the ability to impart knowledge of dark and evil creatures at the cost of a portion the user's life force. 2nd Edition Statistics[4][9][10][11][12] Vecna is the name of Wizards of the Coasts' server that hosts and handles the new online character builder tool.[27]. "Spells Between the Covers. Mortal home(s) Working with Acererak, he … Die Vecna Die! Removing the Hand of Vecnainvariably killed its wearer. New inductees into Vecna's cult are carefully groomed and often believe they are joining an obscure sect of some knowledge god, and are only told the truth when they show their willingness to do anything in pursuit of knowledge and power.Vecna's clerics amass knowledge and secrets by any means necessary. The last known Heart of Vecna was Diraq Malcinex of Ket, who was slain by adventurers in 581 CY. Evil At the top is Vecna himself, followed by the Voice of Vecna, which can only be filled by Vecna's manifestation. One of the groups tricked the other into going on a quest for the Head of Vecna, a hoax artifact that was supposedly similar to his Hand and Eye, but was simply an ordinary severed head. Vecna was rescued and brought to safety by one of his wizard generals, a cambion named Acererak (who would one day himself become a mighty demilich). Vecna was, in his time, one of the mightiest of all wizards. He and his followers travel the planes in search of knowledge, artifacts and power. Take your favorite fandoms with you and never miss a beat. Worshipers As per the 1st edition Dungeon Master's Guide, Vecna only procured this most powerful sword for his chief lieutenant. Vecna is considered the most powerful and the most evil lich in history. [8], Familiarity with the Head of Vecna was cited as an example characteristic of an avid role-playing gamer by writer David M. For all his power, Vecna couldn’t escape his own mortality. Forgotten Realms Wiki is a FANDOM Games Community. [18] It was common to find nothics in cults to Vecna serving as guardians or jesters, as well as spies to Vecna himself, who could always see through their single eyes. The final issue of Dragon Magazine, issue #359, featured rules for the "Left Ear of Vecna" as a minor artifact. Vecna is usually depicted as a powerful magician resembling a desiccated corpse missing his left hand and eye. The module is divided into three sections, each taking part in a different campaign setting: Greyhawk, Ravenloft, and Planescape. This information was further developed in 1993's Book of Artifacts. [11] Later, it became his prison as it was drawn into the Domains of Dread by the Dark Powers. Vecna has few allies, and countless enemies. A number of Vecna's other body parts are presented as minor artifacts in Die Vecna Die!, including the First Digit (right thumb), Second Digit (right index finger), Third Digit (right middle finger), Last Digit (right pinky finger), Incisors (a pair of inappropriately named fang-like canines), Molar, Scalp, Skin, Heart, Foot (left), and Right Eye. PRE-ORDER: Eye and Hand of Vecna D&D: Icons of the Realms NOTICE:This is a Pre-Order item and will not ship until the product release date.If you include a Pre-Order item in your order, the whole order will be held until the pre-order is available.You may have your non pre-order items shipped separately for an additional cost. Price New from Used from Paperback "Please retry" — — — Paperback from $1,021.99 This interpretation is relatively recent. [4] Third Edition further raised Vecna's profile in the game, making him a member of the game's "core pantheon". The two realms formed the Domain of Dread known as the Burning Peaks. 4th Edition Statistics[8] Arch-Lich, Chained God, Dying King, Maimed Lord, Master of the Spidered Throne, Whispered One, Worshipped by: Human, City of Greyhawk: Folks, Feuds and Factions, Dungeon Master's Guide, D&D 4e (Premium Edition), 160, 162, 163, 164, 165, 166, 167, 168, 169, Defenders of the Faith: Web Enhancement (3e), Living Greyhawk, Living Onnwal Gazetteer, D&D 3.5e, 13, 15, 50, 51, 58, 64, 104, 131, 133, 173, 180, 186, Player's Handbook, D&D 3.5e (Premium Edition), 24-29, 31, 33, 34, 35, 36, 38, 42, 43, 74, 76 , 77, 82, Spelljammer Boxed Set: Concordance of Arcane Space, Baldur's Gate: Descent Into Avernus, D&D 5e, Dungeon Masters Guide (Revised), AD&D 2e (Premium Edition). ends a trilogy of adventures about Vecna that began in WGA4: Vecna Lives! At some point in his history, Vecna penned a tome known as Ordinary Necromancy. In 4th edition, the Open Grave book introduces Osterneth, the Bronze Lich, as the mightiest servant of Vecna. Vecna Technologies, a leading provider of healthcare information technologies focused on patient solutions and infection surveillance, announced today their Patient Engagement Platform is available in the Epic App Orchard . 5th Edition Statistics[5][6][7] Legend has it that Vecna was nearly slain in this battle by clerics channeling the power of Pholtus, the god of light. [2] At this point, the threat of Vecna's ascension was known to many, including Elminster. Being a secretive cult, there are no real collections of Vecnan teachings. He is known as the Master of All that is Secret and Hidden, the Arch-Lich, the Chained God, the Maimed God, Master of the Spider Throne, the Whispered One, the Dying King, the Lord of the Rotted Tower, and the Undying King. Masculine They are spies, blackmailers and corrupters, using the knowledge they gain to hold power over others. Following his defeat, the Lady of Pain strengthened Sigil's defenses and reorganized the planar structure in order to repair the damage caused and to prevent such an event from ever happening again.[24]. [7], The Head of Vecna was later mentioned by Morte, a floating skull in Planescape: Torment, when discussing his lack of a body, made a canonical appearance in the 2000 AD&D campaign Die Vecna Die!, and was the subject of a short adventure on the Wizards of the Coast website in 2007. One of his goals was to overthrow the Queen and rule the entire Shadowfell from her Fortress of Memories. It was published in June 2000. Undeath, secrets These artifacts are collectively known in D&D 3rd Edition as the Fragments of Vecna. Wiese, Robert. [16], In addition to his prerogatives as a deity, Vecna also sponsored pacts with warlocks as an undying patron, owing to his perspective as a once mortal being who had become knowledgeable of the secrets of life and death over many lifetimes. Brawlers use their bare fists and raw force as their first and best weapons in combat.